Isophote

Curve on an illuminated surface through points of equal brightness
ellipsoid with isophotes (red)

In geometry, an isophote is a curve on an illuminated surface that connects points of equal brightness. One supposes that the illumination is done by parallel light and the brightness b is measured by the following scalar product:

b ( P ) = n ( P ) v = cos φ {\displaystyle b(P)={\vec {n}}(P)\cdot {\vec {v}}=\cos \varphi }

where n ( P ) {\displaystyle {\vec {n}}(P)} is the unit normal vector of the surface at point P and v {\displaystyle {\vec {v}}} the unit vector of the light's direction. If b(P) = 0, i.e. the light is perpendicular to the surface normal, then point P is a point of the surface silhouette observed in direction v . {\displaystyle {\vec {v}}.} Brightness 1 means that the light vector is perpendicular to the surface. A plane has no isophotes, because every point has the same brightness.

In astronomy, an isophote is a curve on a photo connecting points of equal brightness. [1]

Application and example

In computer-aided design, isophotes are used for checking optically the smoothness of surface connections. For a surface (implicit or parametric), which is differentiable enough, the normal vector depends on the first derivatives. Hence, the differentiability of the isophotes and their geometric continuity is 1 less than that of the surface. If at a surface point only the tangent planes are continuous (i.e. G1-continuous), the isophotes have there a kink (i.e. is only G0-continuous).

In the following example (s. diagram), two intersecting Bezier surfaces are blended by a third surface patch. For the left picture, the blending surface has only G1-contact to the Bezier surfaces and for the right picture the surfaces have G2-contact. This difference can not be recognized from the picture. But the geometric continuity of the isophotes show: on the left side, they have kinks (i.e. G0-continuity), and on the right side, they are smooth (i.e. G1-continuity).

  • Isophotes on two Bezier surfaces and a G1-continuous (left) and G2-continuous (right) blending surface: On the left the isophotes have kinks and are smooth on the right
    Isophotes on two Bezier surfaces and a G1-continuous (left) and G2-continuous (right) blending surface: On the left the isophotes have kinks and are smooth on the right

Determining points of an isophote

On an implicit surface

For an implicit surface with equation f ( x , y , z ) = 0 , {\displaystyle f(x,y,z)=0,} the isophote condition is

f v | f | = c   . {\displaystyle {\frac {\nabla f\cdot {\vec {v}}}{|\nabla f|}}=c\ .}
That means: points of an isophote with given parameter c are solutions of the nonlinear system
f ( x , y , z ) = 0 , f ( x , y , z ) v c | f ( x , y , z ) | = 0 , {\displaystyle {\begin{aligned}f(x,y,z)&=0,\\[4pt]\nabla f(x,y,z)\cdot {\vec {v}}-c\;|\nabla f(x,y,z)|&=0,\end{aligned}}}
which can be considered as the intersection curve of two implicit surfaces. Using the tracing algorithm of Bajaj et al. (see references) one can calculate a polygon of points.

On a parametric surface

In case of a parametric surface x = S ( s , t ) {\displaystyle {\vec {x}}={\vec {S}}(s,t)} the isophote condition is

( S s × S t ) v | S s × S t | = c   . {\displaystyle {\frac {({\vec {S}}_{s}\times {\vec {S}}_{t})\cdot {\vec {v}}}{|{\vec {S}}_{s}\times {\vec {S}}_{t}|}}=c\ .}

which is equivalent to

  ( S s × S t ) v c | S s × S t | = 0   . {\displaystyle \ ({\vec {S}}_{s}\times {\vec {S}}_{t})\cdot {\vec {v}}-c\;|{\vec {S}}_{s}\times {\vec {S}}_{t}|=0\ .}
This equation describes an implicit curve in the s-t-plane, which can be traced by a suitable algorithm (see implicit curve) and transformed by S ( s , t ) {\displaystyle {\vec {S}}(s,t)} into surface points.

See also

  • Contour line

References

  • J. Hoschek, D. Lasser: Grundlagen der geometrischen Datenverarbeitung, Teubner-Verlag, Stuttgart, 1989, ISBN 3-519-02962-6, p. 31.
  • Z. Sun, S. Shan, H. Sang et al.: Biometric Recognition, Springer, 2014, ISBN 978-3-319-12483-4, p. 158.
  • C.L. Bajaj, C.M. Hoffmann, R.E. Lynch, J.E.H. Hopcroft: Tracing Surface Intersections, (1988) Comp. Aided Geom. Design 5, pp. 285–307.
  • C. T. Leondes: Computer Aided and Integrated Manufacturing Systems: Optimization methods, Vol. 3, World Scientific, 2003, ISBN 981-238-981-4, p. 209.
  1. ^ J. Binney, M. Merrifield: Galactic Astronomy, Princeton University Press, 1998, ISBN 0-691-00402-1, p. 178.

External links

  • Patrikalakis-Maekawa-Cho: Isophotes (engl.)
  • A. Diatta, P. Giblin: Geometry of Isophote Curves
  • Jin Kim: Computing Isophotes of Surface of Revolution and Canal Surface